![]() ![]() ![]() In turn, enemies can only pierce the 200 Attack shield of LifeAur3 in Holy panel by first dealing as much as 400 Attack. Combine this with any LifeAur and players can get twice the shielding. When standing in a Holy panel, all damage received by the player gets halved. LifeAur3 is best paired with Sanctuary, which transforms all of the player’s panels to the Holy Attribute. While a 200 Attack shield doesn’t seem as much in terms of defense, it’s using this shield in a combo that makes it an annoyance to foes. This is obtained by defeating BassDelux, with its Aur2 (repels 150) and Aur1 (repels 100) being purchasable from the ACDC Station Chip Trader and various members of the Scuttle virus family. Considered the most potent in the LifeAur family, LifeAur3 in Battle Network gameplay will repel all abilities under 200 Attack. Players of any RPG know that damage mitigation is just as important as protection, and Battle Network 2 players enjoy such a feature in the form of LifeAur3. Using this combo can make SnakeMan do a 15-hit combo to an opponent that can deal as much as 3150 Attack in one go. When players use SnakeMan modded with four Wood+40 chips in this setup, he gets a base 210 Attack. RELATED: All Mega Man Battle Network 5: Team Colonel and Team Protoman Version ExclusivesĮssentially, SnakeMan is best paired with the Geddon chip family designed to break panels, particularly Geddon2, which immediately breaks all empty squares. However, players who understand that the game does let players break panels to lock opponents in place that SnakeMn can become a centerpiece for a decent combo. At its core, using SnakeMn hits for 50 Attack on top of snakes he releases from holes that deal 50 Attack (for each hole). In Battle Network 2 gameplay, this translates to exploiting the system - and SnakeMn is a seemingly unimposing battle chip that packs a lot of punch when used in this manner. If there’s anything Battle Network teaches about games, it’s that winning smartly is more satisfying than winning the traditional way. Since there’s only one Grass panel left, the first meteor hits for 400 Attack (Fire-type Meteors interacting with Grass) and the other 29 for 200 Attack, totaling a whopping 6,200 Attack. Afterward, Meteors has to be used with four Fire+40 chips, resulting in a base Meteors of 200 Attack. Players need to use three AreaGrabs to ensure opponents are stuck in a single panel, and then GrassStg to convert all panels to grass and remove damage-reducing Holy panels. Maximizing Meteors’ potential does need quite a lot of chips, but it can easily defeat almost any boss when executed properly. While its base 90-120 Attack is already decent as a generic attack chip, it’s when slotted into a combo that Meteors can become a force to reckon with. Such is the case of Meteors, a Fire Attribute chip that deals 40 Attack for a total of 30 times spread in an area (all panels x3, three panels x4). ![]() The reason why there’s no singular “great” chip in any Battle Network game is that they’re oftentimes relegated to the role of “core” chips built into massive combos. For maximum effect, players might want to consider adding AreaGrabs to their Battle Network 2 gameplay to ensure enemies are trapped in this DOT nightmare. Estimating that PoisMask/PoisFace lasts around 20 seconds, players can deal as much as 800 Attack without direct attacks. Capping this with either PoisMask or PoisFace can add yet another coating of poison to the field. For instance, Anubis is best paired with Geddon3, since the latter transforms the enemy’s side into swamp tiles that are automatically poisonous. While poison damage, in general, is a measly 10 Attack per second, combining Anubis with other poison dealers can make it the core piece of a neat DOT kit. Acquired from either PharoManV3 or the Marine Harbor Chip Trader, Anubis summons a coffin that continuously deals poison damage to panels in front of it unless either it or its user is destroyed. Players of the Battle Network franchise have a means of focusing on poison as well, and Anubis can become a centerpiece of DOT-based combos. However, just which chips stand out from the rest in Battle Network 2? 10 FreezBomĭamage dealers in any RPG know that damage-over-time gameplay can become pesky to deal with, and this is often represented by poison-affecting attacks. Thanks to the addition of multiple folders, more chip codes, and even the visually-impressive Style Change mechanic, Battle Network 2 gives players more opportunities to go wild with their chip combinations. When Lan Hikari and MegaMan.EXE defeated RELATED: All Mega Man Battle Network 6: Cybeast Gregar and Cybeast Falzar Exclusivesįor players who recently acquired the Mega Man Battle Network Legacy Collection, playing Battle Network 2 once again or even for the first time will introduce quite a number of improvements from the original entry. ![]()
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